5 técnicas simples para Touhou Danmaku Kagura



titles and licensed music and hit notes in time with the music. Players acquire new characters through a gacha system to form their parties. Parties confer score benefits and other effects when triggered while in play.

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- You can stack up combos and get a high score by hitting the notes consecutively, coming through the 6 lanes.

Unfortunately, the game's campaign fails to impress due to its underwhelming narrative and visual presentation.

However, players are not left defenseless, as they have access to abilities that can enhance their performance and counter enemy tactics. Customizing your team layout with skills such as Mitama Cards, which grant various skills and attributes, is a key feature. Additionally, an equipped hero boasts passive skills that offer advantages, like increasing scores after achieving a certain number of combos or providing forgiveness for mistimed notes. The latter ability, found in the first Mitama Card players receive, is particularly recommended for newcomers looking to ease into the game.

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You can stack up combos and get a high score by hitting the notes consecutively, coming through the 6 lanes.

Tap to the tunes of 68 Touhou tracks (102 total songs with added DLC) on a quest to rebuild Phantasia to its former glory in two distinct gameplay modes. Opt for a traditional falling-notes rhythm game experience in Kagura mode, aiming for high scores via perfectly timed key-presses.

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Although the campaign's art direction may not turn heads, the CG art and rhythm stages are a different story. With stunning character designs and visually dynamic stages, the game immerses players in a kaleidoscope of vibrant colors, lively anime sprites, and pulsating notes.

It's a visual feast that captivates players and draws them into a trance-like state, compelling them to tap away in rhythmic bliss.

Each successful note strike not only maintains the rhythm but also inflicts damage on the boss you are facing. However, players must multitask, balancing note-hitting with character control and precise aiming with their Touhou Danmaku Kagura character in the middle of the screen to defeat formidable bosses.

- Pelo way to preview/test your sync offset aside from manually playing, and you don't really get any units of measurement to work with like frames or milliseconds, just "number feel good" vs "number feel bad".

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